21.07.2010, 11:38 | |||||
Пчела и цветочек![]() Если передвинуть цветочек мышкой, то пчела полетит за ним. Очень прикольный скрипт. 1) Скачиваем архив.
Code <SCRIPT LANGUAGE="JavaScript" SRC="dynlayer.js"></SCRIPT> <SCRIPT LANGUAGE="JavaScript" SRC="drag.js"></SCRIPT> <SCRIPT LANGUAGE="JavaScript"> <!-- for (var i=0;i<=4;i++) { eval("bee_r"+i+" = new Image()") eval("bee_r"+i+".src = 'bee-r"+i+".gif'") eval("bee_l"+i+" = new Image()") eval("bee_l"+i+".src = 'bee-l"+i+".gif'") } function init() { flower1 = new DynLayer('flower1Div') bee1 = new Bee('bee1Bee',null,flower1) drag.resort = false drag.add(flower1) document.onmousedown = mouseDown document.onmousemove = mouseMove document.onmouseup = mouseUp if (is.ns) document.captureEvents(Event.MOUSEDOWN | Event.MOUSEMOVE | Event.MOUSEUP) } function mouseDown(e) { if ((is.ns && e.which!=1) || (is.ie && event.button!=1)) return true var x = (is.ns)? e.pageX : event.x+document.body.scrollLeft var y = (is.ns)? e.pageY : event.y+document.body.scrollTop if (drag.mouseDown(x,y)) { return false } else return true } function mouseMove(e) { var x = (is.ns)? e.pageX : event.x+document.body.scrollLeft var y = (is.ns)? e.pageY : event.y+document.body.scrollTop if (drag.mouseMove(x,y)) { bee1.startFly() return false } else return true } function mouseUp(e) { var x = (is.ns)? e.pageX : event.x+document.body.scrollLeft var y = (is.ns)? e.pageY : event.y+document.body.scrollTop if (drag.mouseUp()) { return false } else return true } function Bee(id,nestref,flower) { this.dynlayer = DynLayer this.dynlayer(id,nestref) this.i1 = new DynLayer(id+'i1',id) this.i2 = new DynLayer(id+'i2',id) this.flower = flower this.flyactive = false this.animactive = false this.animcount = 0 this.direction = "r" this.animdir = 1 this.amplitude = 35 this.angleinc = 10 this.hoverangle = 0 this.centerX = this.x this.centerY = this.y this.startFly = BeeStartFly this.fly = BeeFly this.animate = BeeAnimate this.land = BeeLand } Bee.prototype = DynLayer.prototype function BeeStartFly() { if (!this.flyactive) { var distx = Math.abs(this.x+8-this.flower.x) var disty = Math.abs(this.y+8-this.flower.y) if (Math.sqrt(Math.pow(distx,2)+Math.pow(disty,2)) > 35) { this.slideActive = false this.animactive = true this.animate() this.flyactive = true this.fly() } } } function BeeFly() { if (this.flyactive) { var distx = Math.abs(this.x+8-this.flower.x) var disty = Math.abs(this.y+8-this.flower.y) if (Math.sqrt(Math.pow(distx,2)+Math.pow(disty,2)) > 40 || distx > 15) { var angle = Math.floor(Math.atan(disty/distx)*180/Math.PI) if (distx==0 && disty==0) angle = 0 if (this.flower.x>=this.x+8) { if (this.flower.y<=this.y+8) angle = angle // 0 to 90 else angle = 360-angle // 270 to 360 this.direction = "r" } else { if (this.flower.y<=this.y+8) angle = 180-angle // 90 to 180 else angle = 180+angle // 180 to 270 this.direction = "l" } this.centerX += 3*Math.cos(angle*Math.PI/180) this.centerY -= 3*Math.sin(angle*Math.PI/180) this.hoverangle += this.angleinc this.moveTo(this.centerX,this.centerY-this.amplitude*Math.sin(this.hoverangle*Math.PI/180)) setTimeout(this.obj+'.fly()',20) } else { this.flyactive = false this.slideTo(this.flower.x+3,this.flower.y-5,2,20,this.obj+".land()") } } } function BeeAnimate() { if (this.animactive) { this.i1.doc.images[this.id+'i1Img'].src = eval('bee_'+this.direction+Math.floor(5*Math.random())+'.src') this.i2.doc.images[this.id+'i2Img'].src = eval('bee_'+this.direction+Math.floor(5*Math.random())+'.src') setTimeout(this.obj+'.animate()',20) } } function BeeLand() { this.centerX = this.x this.centerY = this.y this.hoverangle = 0 if (!this.flyactive) { this.i1.doc.images[this.id+'i1Img'].src = bee_r1.src this.i2.doc.images[this.id+'i2Img'].src = bee_r1.src this.animactive = 0 } } //--> </SCRIPT> <STYLE TYPE="text/css"> <!-- #bee1Bee {position:absolute; left:100; top:100; width:16; height:16;} #bee1Beei1 {position:absolute; left:0; top:0; width:16; height:16;} #bee1Beei2 {position:absolute; left:0; top:0; width:16; height:16;} #flower1Div {position:absolute; left:120; top:120; width:45; height:72;} --> </STYLE> 4) В body добавляем onload: Code <body onLoad="init()"> и вставляем это:
Code <DIV ID="flower1Div"><IMG SRC="flower.gif" WIDTH=45 HEIGHT=72></DIV> <DIV ID="bee1Bee"> <DIV ID="bee1Beei1"><IMG NAME="bee1Beei1Img" SRC="bee-r1.gif" WIDTH=16 HEIGHT=16></DIV> <DIV ID="bee1Beei2"><IMG NAME="bee1Beei2Img" SRC="bee-r1.gif" WIDTH=16 HEIGHT=16></DIV> </DIV> Материал взят с сайта infoscript.ru
Теги: Скачать Пчела и цветочек
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Категория: JavaScript's | Просмотров: 2544 | Добавил: antisept | Рейтинг: 5.0/1 | | |||||
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Кроме того, материал перепечатывали с сайта на сайт, ставили... файл можно найти на Вэбочке (название tables_tablichki_dli_foruma.js).